The townsfolk put on a play in Steven’s barn. But is it really a good idea to leave Simon in charge of the special effects?
Steven leaves Cowboy and Indian in charge of the farm, but the animals have plans for a vacation of their own.
When Horse’s mischievous nephew Lawrence comes to stay, Cowboy and Indian get blamed for a series of naughty pranks.
Cowboy’s attempts to bag a wild boar cause chaos when they end up concussing Steven at the wheel of his tractor.
Steven’s pack of cards is stolen, and the trail leads to the duckpond, and eventually to the underwater world of Atlantis.
Horse digs up a bus containing the 1986 Mexican World Cup squad, who challenge our heroes to a bizarre soccer match.
Cowboy attempts to build a campfire while Indian goes off hunting, a sure-fire recipe for disaster.
A series of bizarre accidents sends Cowboy, Indian and Horse to sleep for centuries, and they awake to find a strange new world.
Cowboy and Indian lure Steven's animals into a glitzy disco, and take Donkey hostage in exchange for Steven's tractor.
A mysterious time machine takes Constable back to medieval times. But has the town really changed?
Cowboy and Indian are determined to win the Cycling Cup, and they don't care what underhand means they use to achieve this.
Horse and Indian send Cowboy off on a wild goose chase. But what lies at the end of their mysterious trail?
Joseph takes Steven and his family on a day trip to see a farm run entirely by animals. But the place is not all that it seems.
Cowboy and Indian are on the trail of the same fox, but when Cowboy incurs the wrath of a ferocious bison, trouble soon escalates.
Robin's appalling archery skills result in Jeanine's kitchen catching fire. But when Bernadette gets the blame, her friends plot revenge.
Two backpackers arrive in town, but Constable's attempts to find them somewhere to pitch their tent leads to a series of disasters.
Indian decides to take up painting, but the flower he chooses as his first subject is stolen first by Jeanine, then by Steven, then by the Cow…
Cowboy cannot resist messing around with Horse's new lounger, which can change itself into a sun-bed, waffle-maker or Jacuzzi.